Post by Warlord on Jun 26, 2010 20:49:48 GMT -5
While its layout is identical to the other seven buildings that house ambassadors, the Avariel lodging is unique by necessity. Furniture is sparse and the ceilings are high, but to further accommodate the Avariel preference for open spaces the walls have been enchanted so that they are completely transparent from the inside. The effect goes a long way toward alleviating any sense of constriction, though it can be disconcerting to any other occupant's sense of privacy.
Like all of the ambassadorial quarters the Avariel space includes an open balcony large enough for the occupant and a guest or two to sit and watch the world go by, this space faces the main tower and occupants can be seen from the larger structure. There is a lounge where an ambassador can meet with guests in private rather than in the main council chamber. Next in the circular build of the structure comes a private balcony just large enough for the habitat's occupant to enjoy a private view of the surrounding forest uninterrupted by the Tiru Tel'Quessir. In the next area clockwise around the construction is a small office area to serve the ambassador's scribing needs, but there it also contains a particularly well-hidden secret door (DC 30) that opens to reveal a functional but dormant portal to that last occupant's home community. Finally comes the room on the opposite side of the large porch from the lounge, the Ambassador's personal space/bedroom. All of these final places lack an actual bed but are instead decorated with a plush and comfortable sitting couch.
Like all of the ambassadorial quarters the Avariel space includes an open balcony large enough for the occupant and a guest or two to sit and watch the world go by, this space faces the main tower and occupants can be seen from the larger structure. There is a lounge where an ambassador can meet with guests in private rather than in the main council chamber. Next in the circular build of the structure comes a private balcony just large enough for the habitat's occupant to enjoy a private view of the surrounding forest uninterrupted by the Tiru Tel'Quessir. In the next area clockwise around the construction is a small office area to serve the ambassador's scribing needs, but there it also contains a particularly well-hidden secret door (DC 30) that opens to reveal a functional but dormant portal to that last occupant's home community. Finally comes the room on the opposite side of the large porch from the lounge, the Ambassador's personal space/bedroom. All of these final places lack an actual bed but are instead decorated with a plush and comfortable sitting couch.