Post by Warlord on Sept 23, 2010 18:37:06 GMT -5
Across the Realm of Faerun....
Menzoberranzan
Arch-Mage Gromph Baenre moved a peice slowly but kept his hand on it as he continued to glare daggers at the Chess Board, even glancing at his opponent to see the look on the younger Arch-Mage's face. Phaeraun merely looked on with an expression of curiosity at his old mentor, waiting to see if it was the one Gromph would ultimately choose. "It is a legal move if that's what you're worried about sir. You've grasped the rules very quickly."
Gromph hissed slightly and let go of the piece. "It's not the rules that bother me, its the strategies. The progression is too easily predictable, no room for chance or chaos to take its natural effect on things. It's only value is in educating me on how simplistic the average human mind is, how poor their grasp of...." His attention suddenly turns, his eyes going to a set of bookshelves along the back wall of the study in which the pair played the human game. He could sense the flows of magic and fate being pulled toward a relic he kept in a secret alcove there, he suddenly glances back at Phaeraun. "You know what's going on."
Phaeraun, the Arch-Mage of Myth Drannor, continues to look on his old master with a knowing smile designed to frustrate the older Drow. "I might have some inkling regarding the matter at hand...."
Spirit Soaring, Snowflake Mountains
Cadderly was shuffled quickly through the halls of the massive temple, his advanced years making him feel a moment of regret at the decision to construct the to such large dimensions. It made it very difficult to trek from one end to the other, let alone when one was working one's way to one of the tallest spires. At last, he arrived at the door he desired and bustled through it quickly. The door slams shut under the power of a privacy spell hastily cast as Cadderly crossed to the center of the room and snatched a heavy felt cloth from a narrow stand, revealing a great black orb.
The orb shone with barely contained power, all blackness and cracks of fiery molten orange that shifted like cracked lava rock. Cadderly reached out and caressed it, black light shining through the gabs between his fingers. Suddenly his eyes take on the same appearance as the surface of the dark orb. When he speaks it is in a demonic and disembodied sounding voice. "Four threads of fate entwined, a rope around the fateless. Whether for good or ill, pulled to greatness." His hand comes away as his wife enters the room, causing him to look to Danica. "A quartet of weapons in the hands of an unborn God. We must warn the others...."
Elminster's Tower, Location Unknown
Elminster was relaxing with a rather interesting tome chronicling the journeys of a Goliath Rager while smoking his pipe, secure in his tower. The flows of magic were far from his mind as he perused the book, Mystra was actively on the job at this very moment and thus hadn't asked anything of him in several days. Suddenly his mind was lit aflame, an agonizing and searing pain that blossomed in the front of his brain.
Quickly focusing his thoughts and reigning in his magical abilities, Elminster cast his mind outward to search for the source of this magical disturbance. It was shockingly difficult to pinpoint, but even that actually helped him to pinpoint the location he was looking for. Only Elven High Magic ever gave his own powers any real trouble, that meant Evermeet, the High Forest, or Cormanthyr Forest. Sudden unrest in the forces of magic likely meant it had something to do with the latest big picture player, the Arch-Mage of the last location, Phaeraun. Casting about he ran into trouble yet again, a Mythal that was blocking his access to see the event at hand.
The voice that came from behind Elminster was disturbing in that there should have been nobody in his tower without his being aware, but he recognized it as Azuth, another god of magic. "Legacies....."
Zhentil Keep
Manshoon turned away from the glowing orb, his mask hiding all but his burning eyes. "There are four items of power that will be crossing the sea, South to North. Find them, learn all there is to know, and then bring them to me Sememmon. Failure is not an option." Sememmon had no choice but to bow and withdraw to summon his most reliable servants and a ship.
Menzoberranzan
Arch-Mage Gromph Baenre moved a peice slowly but kept his hand on it as he continued to glare daggers at the Chess Board, even glancing at his opponent to see the look on the younger Arch-Mage's face. Phaeraun merely looked on with an expression of curiosity at his old mentor, waiting to see if it was the one Gromph would ultimately choose. "It is a legal move if that's what you're worried about sir. You've grasped the rules very quickly."
Gromph hissed slightly and let go of the piece. "It's not the rules that bother me, its the strategies. The progression is too easily predictable, no room for chance or chaos to take its natural effect on things. It's only value is in educating me on how simplistic the average human mind is, how poor their grasp of...." His attention suddenly turns, his eyes going to a set of bookshelves along the back wall of the study in which the pair played the human game. He could sense the flows of magic and fate being pulled toward a relic he kept in a secret alcove there, he suddenly glances back at Phaeraun. "You know what's going on."
Phaeraun, the Arch-Mage of Myth Drannor, continues to look on his old master with a knowing smile designed to frustrate the older Drow. "I might have some inkling regarding the matter at hand...."
Spirit Soaring, Snowflake Mountains
Cadderly was shuffled quickly through the halls of the massive temple, his advanced years making him feel a moment of regret at the decision to construct the to such large dimensions. It made it very difficult to trek from one end to the other, let alone when one was working one's way to one of the tallest spires. At last, he arrived at the door he desired and bustled through it quickly. The door slams shut under the power of a privacy spell hastily cast as Cadderly crossed to the center of the room and snatched a heavy felt cloth from a narrow stand, revealing a great black orb.
The orb shone with barely contained power, all blackness and cracks of fiery molten orange that shifted like cracked lava rock. Cadderly reached out and caressed it, black light shining through the gabs between his fingers. Suddenly his eyes take on the same appearance as the surface of the dark orb. When he speaks it is in a demonic and disembodied sounding voice. "Four threads of fate entwined, a rope around the fateless. Whether for good or ill, pulled to greatness." His hand comes away as his wife enters the room, causing him to look to Danica. "A quartet of weapons in the hands of an unborn God. We must warn the others...."
Elminster's Tower, Location Unknown
Elminster was relaxing with a rather interesting tome chronicling the journeys of a Goliath Rager while smoking his pipe, secure in his tower. The flows of magic were far from his mind as he perused the book, Mystra was actively on the job at this very moment and thus hadn't asked anything of him in several days. Suddenly his mind was lit aflame, an agonizing and searing pain that blossomed in the front of his brain.
Quickly focusing his thoughts and reigning in his magical abilities, Elminster cast his mind outward to search for the source of this magical disturbance. It was shockingly difficult to pinpoint, but even that actually helped him to pinpoint the location he was looking for. Only Elven High Magic ever gave his own powers any real trouble, that meant Evermeet, the High Forest, or Cormanthyr Forest. Sudden unrest in the forces of magic likely meant it had something to do with the latest big picture player, the Arch-Mage of the last location, Phaeraun. Casting about he ran into trouble yet again, a Mythal that was blocking his access to see the event at hand.
The voice that came from behind Elminster was disturbing in that there should have been nobody in his tower without his being aware, but he recognized it as Azuth, another god of magic. "Legacies....."
Zhentil Keep
Manshoon turned away from the glowing orb, his mask hiding all but his burning eyes. "There are four items of power that will be crossing the sea, South to North. Find them, learn all there is to know, and then bring them to me Sememmon. Failure is not an option." Sememmon had no choice but to bow and withdraw to summon his most reliable servants and a ship.